
Also in this week's release, the territory info bubbles have been cleaned up. It's now a lot easier to see where everyone is moving or attacking.
Ski resorts in
What do they all have in common?
These are code name themes used for major software development projects for Microsoft, Apple and GXC, respectively. While we’re not building an operating system, we do have a new platform in the works. And we think it’s pretty special, so we’re giving it a name.
For its simplicity and rapid creation, our current site was known as Spear. Several months ago, GXStudios (the parent company of GoCrossCampus) began work on Longbow, a project notable for its flexibility, range, and use by dirty Englishmen.
This is the reason why we’re often slow to address minor technical issues or build new features in current games. As I explained to one player earlier this week, we prefer that our site improve 20x in a year than 20% every month. Once our current site was stable, we really wanted to focus on the next quantum leap.
Currently, Longbow is scheduled to be released in phases, with the first phase coming in June. The most significant new functionality, however, will be realized later in the summer—hopefully in time for all of our Fall 2008 games.
While in the past we’ve only hired software developers, we are soon going to start opening some positions for business development associates. If you are at all interested, shoot me an email at brad@gocrosscampus.com.
A team-based social gaming platform that revolves around your connections, locations, and interests.
GoCrossCampus builds communities, connects affinities and harnesses rivalries. We build fun team-based games that everyone can play, and anyone can lead.
The sporting life meets grand strategy. The web meets the field. The board game meets the college campus.
Welcome to the world of GXC.
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