Title: Teambuilding 2.0
Source: The Bumblebee
About: GoCrossOffice
Excerpt:
"GoCrossOffice integrate both virtual and physical elements into their team games. I am sure GCO are not the only player in this space as it looks like a very promising future market area. The GCO website references a number of independent research reports on the use of gaming for non-educational purposes by IBM, and Forrester."
Tuesday, December 30, 2008
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